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All of the Above

A Defunct Podcast About Design, Code, and Learning
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Past Episodes
34: None of the Above | The Hiatus Episode
33: Vector v. Raster, with Sean Doran
32: The Web Design Equation, with Sean Doran
31: Flipped Classrooms, with Bryan M Brush
30: Memories, with Sam Bantner
29: Community, with Joe Darnell
28: Fitness
27: WWDC 2015
26: Travel
25: Comedy, with 3G3Q
24: Storytelling, with Laura Masters
23: Apple Watch
22: Ideas, Beers, and Broken Hearts
21: Multimedia in Education
20: Context is King
019: Interior Design, with Hillary Hutchings
Bonus: Do You Trust Us?
018: Concerts, with Zack Cramp
017: Maps, with Graham Welling
016: Magazines, with Jacob Tender
015: Games
014: Email
013: The Cloud
012: Voice as UI, with Scott Ryan-Hart
011: Personalities
010: Retrospective
009: Writing, with John Saddington
008: eBooks, with Connor Mason
007: Messaging
006: Calendars

Episode 23: Apple Watch

Episode 23: Apple Watch

23: Apple Watch

May 12, 2015

In this episode:

Two out of the three of us talk about the Apple Watch set up, the steep learning curve for such a personalized device, and the new interactions that come with it. Then Sam talks about how developing for the Watch with only the simulator is a major hindrance.

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SHOW NOTES & LINKS

Intro

Car2Go

Carsharing with smart cars

COTA

Central Ohio Transit Authority

iTunes

The Proclaimers – 500 Miles


Bryan: Setting up and Learning the Apple Watch (Starts at 2:42)

The Verge

Apple Watch Review — A Day in the Life

The Telegraph

Apple Watch Review: Object of Desire

Engadget

A Status Symbol for iOS Devotees

YouTube

Apple Watch Setup (Cool cosmic pairing process)

Apple

Apple Watch Full User Guide

Amazon

Nike+ Fuelband SE Fitness Tracker

Amazon

Fitbit Flex Wireless Activity + Sleep Wristband

YouTube

Meet Roman Mars, Creator of 99% Invisible

App Store

Deliveries

App Store

TestFlight

Apple

Apple Watch Guided Tours

Macworld

Everything you can do with Force Touch on Apple Watch


Sean: New Interactions & Behaviors (Starts at 14:30)

Apple

Timekeeping — Faces & Complications

iTunes

Debug #64: Horace Dediu of ASymco (Live from Ull)

Kicking Bear

Guy English

iMore

Rene Ritchie

D.T.S.

Dick Tracy Syndrome

Gigaom

Why Apple Watch apps should be usable in 10 seconds or less


Sam: Programming for the Apple Watch (Starts at 24:50)

Wikipedia

Model-view-controller (MVC)

App Store

Dark Sky - Weather Radar, Hyperlocal Forecasts, and Storm Alerts

Apple Developer

Presenting Content on an External Display

re/code

How Long to Cook the Prime Rib? There’s an Apple Watch App for That (And a Few Thousand More).

TidBITS

Apple Watch Try-Ons Are Both Hype and Help

Apple Developer

Apple WatchKit App Architecture

TechCrunch

Flurry Analytics Rolls Out Support For Apple Watch

Agile Data

Introduction to Test Driven Development (TDD)

Ars Technica

No more “Please be kind, rewind”: Blockbuster stores to finally die in 2014

App Store

HBO GO

iTunes

Pat Benatar – Love Is a Battlefield

Marco.org

Redesigning Overcast’s Apple Watch app


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← 24: Storytelling, with Laura Masters22: Ideas, Beers, and Broken Hearts →

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